Anima - Hino
Detail callout 2

Detail callout 2

Groom Turnaround

Groom Turnaround

High Poly Turnaround

High Poly Turnaround

Detail normal set up

Detail normal set up

Transparent pants shader

Transparent pants shader

Anima - Hino

I took a stab at modeling Hino, a character created by Garam Jeong.
https://www.artstation.com/artwork/zOqZYD

This was my last project at Gnomon, done for Damon Woods' Characters for Games class the second time I took it. I tried to reach for the quality of a Final Fantasy VII Remake character as their models are extremely high fidelity and super detailed. I learned a lot with this project and consider it a fitting end to my run at the coolest school in the world.

Shouts out to Andrew Downs for some last minute cleanup feedback on this character!
https://www.artstation.com/andrewdowns

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